Tag Archives: ravensburger

Better Late Than Never…

It happens to all of us—despite the non-stop “only-x-days-‘til-Christmas” warnings, somehow, the big day came and we still didn’t get presents for everyone. If this sounds familiar, here are some fun, easy-to-find, easy-on-the-wallet games for the whole family.

charmazingCharmazing (Wooky Entertainment)
Charmazing comes with six charms, thread, beads, gems, chains, and enough other art supplies to make three complete, stylish bracelets. Your future fashion icon can then download the free Charmazing app, scan the charms, and start earning points and exchanging ideas with other girls. Ages 7 and up. $14.95 at Toys R Us or charmazing.com








crunch a colorCrunch a Color: The Healthy Eating Game (Tiny Green Bee)
This is a really fun way to get kids to eat healthier foods without you having to bug them. The game consists of 90 cards and a chart. Each card awards points for eating a different type of food, some are listed by color (red, green, blue, white), some by category (protein, etc.). The dealer distributes cards based on what each member of the family puts on his or her plate. Eat your peas? 10 points. Had a sweet potato? 15 points. Try a new food and you just doubled your points. Bonuses for setting the table, good manners, and more. Each meal can be a game, or you can track points over a week. Also check out Lee’s book, The 52 New Foods Challenge. $12.95 at crunchacolor.com

 

dino hunter uv night vision gogglesDino Hunter UV Night Vision Goggles (Uncle Milton)
These goggles are a blast. In night-vision mode, you can actually do some exploring in the dark. Use the invisible ink pen (the ink is invisible, not the pen) and dino stencil to leave tracks, which someone else can follow using UV-vision mode. The tracks are great for for scavenger hunts or just to lure a reluctant child to bed. Ages 6 and up. $17.99 at retailers or unclemilton.com








science captain americaMarvel Science Captain America Shield Trainer (Uncle Milton)
Place your bad guy on the playing board, then try to knock him off by ricocheting your shield off of walls or other obstacles, just like Captain America himself. A really interesting, engaging way to introduce kids to the science of calculating angles and rebounds (this could also come in handy when your child wants to play pool in a few years). Ages 6 and up. $19.95. unclemilton.com

 

 

 


spiral designerSpiral Designer (Ravensburger)

If you were around in the 60s, you may remember Spirograph (if not, ask your parents or grandparents). Spiral designer is very similar, consisting of a round plastic frame and a set of discs that you run around the inside edge of the frame to create beautiful spiral patterns and designs. Your creations can be as simple or complex as you like, and what’s especially nice is that everyone in the family who can handle a pencil pretty well can have plenty of artistic fun. $20 everywhere or ravensburger.com

 

 

spy tagSpy Tag (Ravensburger)
Distribute the 12 spy cards among the players and turn them face up. Then, set the timer and the oldest player draws an “agent card,” which he matches with one of the spy cards. Whoever has the match (could be you, or you could make the match with someone else’s spy card) is It and draws the next agent card. When the timer goes off, whoever’s It has to pick a briefcase card. It it’s empty, you’re okay, but if it contains the stolen gizmo, (that’s what it’s called), you’re out. Play continues ‘till there’s only one player left. The game requires quick thinking, fast reflexes, and two button batteries (included), and always leads to plenty of giggles. For 2-4 players. $10.00. ravensburger.com

“S” is for Science

STEAM (science, technology, engineering, arts, and math) is all the rage these days, and that’s a good thing. Without a working knowledge of all of those subjects, our children will be woefully unprepared to meet the challenges of the fast-changing world they’ll be living in when they finally reach adulthood. This week, we take a look at several excellent science-related activities that, besides being a fantastic way for families to spend time together, introduce the kids (and mom and dad) to a number of complex concepts in a fun, engaging way that will keep everyone entertained (and learning) for hours.

smartlab glow-in-the-dark scienceGlow-in-the-Dark Lab (SmartLab)
How many synonyms can you come up with for “glows in the dark”? Stumped? Try these: fluorescence, phosphorescence, chemiluminescence, bioluminescence. Those are just a few of the many science concepts that are introduced in this kit. Children and their adult supervisors can work together on as many as 20 separate projects, all of which glow in the dark: including a lava lamp, slime (no self-respecting science kit would be without it), alien blood, ink, bouncing balls, fake snow, and more. Comes with a well-put-together instruction booklet and almost everything you need to do all the experiments. You’ll need to provide your own glue, salt, flour, corn syrup, baking soda, vegetable oil, vinegar. But you won’t need batteries. SmartLab also has a number of other kits, including Squishy Human Body, That’s Gross Science Lab, and All-Natural Spa Lab. All retail for $24.99 and are for ages 7 and up (with adult supervision). http://www.smartlabtoys.com/

ravensburger csi science kitCSI: Crime Scene Investigation (Ravensburger)
Those CSI shows on TV have helped make forensics cool. While real CSI techs don’t generally carry guns and make arrests, they do use science to solve crimes. It all starts with the fascinating booklet written with the help of Mark Benecke, an actual criminologist and forensics expert, who introduces 12 different science-based activities real crime solvers use every day. In it, kids learn how to work a crime scene, collecting evidence, analyzing fingerprints and tire treads, examining drop shapes, literally splitting hairs, and even isolating DNA. Besides the booklet, the CSI kit comes with everything (a magnifying glass, plastic bottles, safety goggles, powdered plaster, crime scene baggies, fingerprint cards, and even a CSI ID badge) that you and the kids will need to solve robberies, catch someone in a lie, make copies of keys, and more. CSI is part of Ravensburger’s Science X series, which also includes kits that teach about crystals and gemstones, fuel efficient cars, electronics, circuits, optics, magnets, and more. $34.99. For Ages 8 and up. http://www.ravensburger.com/

sciencewiz inventions science kitInventions (ScienceWiz)
Of all the kits we’ve reviewed, this is our favorite. It’s not quite as hip and cool as the others, but no matter. This kit contains almost everything you’ll need to put together a number of projects that actually work: a radio, telegraph, light generator, and spinning motor (you’ll need toilet paper tubes, cardboard, aluminum foil, glue, scissors, and a D-cell battery). It comes with a nicely illustrated, easy-to-understand, 40-page booklet that goes far beyond simply telling you how to put things together. Penny Norman, the brain behind ScienceWiz, gets deep into the Why, explaining the science behind each project in a way that really brings those concepts to life. Other similarly engaging kits from ScienceWiz explore DNA, chemistry, energy, rocks, magnetism, physics, light, and electricity. Each retails for $19.95. But they’re a little cheaper if you join the Science Kit Club and sign up to receive a new kit every two months.  For ages 8 and up. http://sciencewiz.com/

Now for Something Completely Different

It’s not easy being in the toy and game business. The pressure to continually come up with new ideas—and then transform them into unique, entertaining, fun products that people will actually want to play with—is huge. This week we had a chance to review a number of board games that were clever, innovative, and great fun for the whole family.

Make ‘n’ Break Party (Ravensburger)
make n break partyThis new release adds a new twist to the original Make ‘n’ Break game. The concept is pretty simple: pick a card with a picture of a structure, then build that structure using small blocks before the timer goes off. But here’s the twist. Instead of just building what’s on the card, one player has to describe the structure to a teammate who can’t see the picture. And that’s just the basic game mode. In addition to the picture, each card has several related words which come into play in more advanced modes. In mode two, one player still describes the structure, but can’t use any of the words on the card. For example, if the words are balance and triangle, he or she can’t say either one in any form—something that makes describing what’s on the card harder and the laughter louder. In the toughest mode, the player who’s doing the building is blindfolded. For a maximum of 9 players. The box says ages 10 and up, but younger kids will have a blast too. 3-9 players. $22.00. http://www.ravensburger.com

Front Runner (SimplyFun)
front runner math gameThere are a lot of great math games out there, but we found this one to be especially challenging—in a good way. The setting is a horse race, and each player is a jockey. The horse pawns are numbered 2-7 and are actually the answers to the equations printed on Equation Cards. But instead of solving simple addition or subtraction problems, players are solving for factors, which are the numbers that divide evenly into larger numbers without a remainder (for example, the factors of 10 are 1, 2, 5,and 10). Unlike a lot of other math-based games, Front Runner involves strategy. The only way a horse can move forward is if its number is a factor. Here’s how it works. A problem printed on the card (each card has three problems, one easy, one hard, one even harder) reads X+Y-Z=?. Using three dice, the player rolls 5, 3, and 2. 5+3-2 is 6. Since the factors of 6 are 1, 2, 3, and 6, those horses move forward. But if the player arranges the dice 5+2-3, the answer is 4, whose factors are 2 and 4, so only those horses would move, leaving the others behind. Players try to create equations whose factors advance their horse—but no one else’s. It’s a little complicated in the beginning, but well worth the effort. 2-6 players. Ages 8 and up. http://www.simplyfun.com

Bugs in the Kitchen (Ravensburger)
bugs in the kitchenAt the start of the game, the board is made up of spoons, knives, and forks that are arranged so they trap a battery-operated HEXBUG that’s trying to escape. Players take turn rolling a die that shows one of the utensils, which they can turn, creating paths that the bouncing bug will follow. Players strategically turn the utensils so they lure the bug into their trap. Bugs in the Kitchen is fast paced, raucous, and can be played in less than 10 minutes by 2-4 exterminators. Ages 6 and up. $44.99. http://www.ravensburger.com